The best Hacker News stories from Show from the past day
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Show HN: I spent my vacation writing a modern JVM assembler
Show HN: I spent my vacation writing a modern JVM assembler
Show HN: I made a deceptively simple but hard sliding puzzle
Show HN: I made a deceptively simple but hard sliding puzzle
Show HN: I made a deceptively simple but hard sliding puzzle
Show HN: I made a deceptively simple but hard sliding puzzle
Show HN: Svelvet – A component library for building interactive flow diagrams
Show HN: Svelvet – A component library for building interactive flow diagrams
Show HN: Svelvet – A component library for building interactive flow diagrams
Show HN: Svelvet – A component library for building interactive flow diagrams
Show HN: Svelvet – A component library for building interactive flow diagrams
Show HN: I made React with a faster Virtual DOM
Hi! I made a React compatibility library for a Virtual DOM library (<a href="https://github.com/aidenybai/million" rel="nofollow">https://github.com/aidenybai/million</a>).<p>The idea is to have much faster rendering (a compiler optimizes virtual DOM beforehand) while ensuring the same developer experience React provides.<p>This is very, VERY early stage, so be prepared for weird bugs / plugin incompatibility / etc. If you have any suggestions, I'd be more than happy if you replied in a comment with it!<p>You can spin up the demo here >> <a href="https://stackblitz.com/github/aidenybai/million-react-compat" rel="nofollow">https://stackblitz.com/github/aidenybai/million-react-compat</a>
Show HN: Firefox extension to obfuscate web page text
Sometimes you might want to share a screenshot of the website you're on, without revealing the personal data that is visible at that time. With Obfuscate, you can make text unreadable without changing the structure of the web page.<p>Hit the extension button or press Alt+Shift+O to activate for the current page.<p>(Note that extensions can't modify the add-on website, so trying it on there won't work.)<p>Credit for the original idea: <a href="https://chaos.social/@maris/108379386421123630" rel="nofollow">https://chaos.social/@maris/108379386421123630</a>
Show HN: Firefox extension to obfuscate web page text
Sometimes you might want to share a screenshot of the website you're on, without revealing the personal data that is visible at that time. With Obfuscate, you can make text unreadable without changing the structure of the web page.<p>Hit the extension button or press Alt+Shift+O to activate for the current page.<p>(Note that extensions can't modify the add-on website, so trying it on there won't work.)<p>Credit for the original idea: <a href="https://chaos.social/@maris/108379386421123630" rel="nofollow">https://chaos.social/@maris/108379386421123630</a>
Show HN: Firefox extension to obfuscate web page text
Sometimes you might want to share a screenshot of the website you're on, without revealing the personal data that is visible at that time. With Obfuscate, you can make text unreadable without changing the structure of the web page.<p>Hit the extension button or press Alt+Shift+O to activate for the current page.<p>(Note that extensions can't modify the add-on website, so trying it on there won't work.)<p>Credit for the original idea: <a href="https://chaos.social/@maris/108379386421123630" rel="nofollow">https://chaos.social/@maris/108379386421123630</a>
Show HN: An open source alternative to Evernote (Self Hosted)
Show HN: An open source alternative to Evernote (Self Hosted)
Show HN: An open source alternative to Evernote (Self Hosted)
Show HN: A friend and I spent 6 years making a simulation game, finally released
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story.<p>More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort.<p>Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam: <a href="https://store.steampowered.com/app/1594320/Captain_of_Industry/" rel="nofollow">https://store.steampowered.com/app/1594320/Captain_of_Indust...</a><p>I am still not sure if this was a good decision financially, but unlike in a corporate environment, I am so much happier working on a product that I can put my love into and see people enjoy it, see my direct impact, and be able to make big decisions (although this also adds a lot of stress).<p>I also quite enjoy the added SWE challenges. I had to write so many complex algorithms (path-finding, logistics, serialization, ...) and optimize things down to bits (shaders, compression of in-memory data, ...) that were rarely required by my corp job.<p>Anyhow, this is getting a little long, feel free to ask any questions, I will do my best to answer them.
Show HN: A friend and I spent 6 years making a simulation game, finally released
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story.<p>More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort.<p>Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam: <a href="https://store.steampowered.com/app/1594320/Captain_of_Industry/" rel="nofollow">https://store.steampowered.com/app/1594320/Captain_of_Indust...</a><p>I am still not sure if this was a good decision financially, but unlike in a corporate environment, I am so much happier working on a product that I can put my love into and see people enjoy it, see my direct impact, and be able to make big decisions (although this also adds a lot of stress).<p>I also quite enjoy the added SWE challenges. I had to write so many complex algorithms (path-finding, logistics, serialization, ...) and optimize things down to bits (shaders, compression of in-memory data, ...) that were rarely required by my corp job.<p>Anyhow, this is getting a little long, feel free to ask any questions, I will do my best to answer them.