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Make better decisions with fewer online meetings

Hi! I am the cofounder TopAgree. We have created TopAgree to help teams make faster decisions with fewer meetings. My friend Linus and I are developing it together because we often don't make the important decisions until the last five minutes of a meeting. And then, unfortunately, we often make the wrong decisions. I have a big request for you: Please comment when you like to test the product and give us feedback. Thanks so much! Kind regards, Bastian

Make better decisions with fewer online meetings

Hi! I am the cofounder TopAgree. We have created TopAgree to help teams make faster decisions with fewer meetings. My friend Linus and I are developing it together because we often don't make the important decisions until the last five minutes of a meeting. And then, unfortunately, we often make the wrong decisions. I have a big request for you: Please comment when you like to test the product and give us feedback. Thanks so much! Kind regards, Bastian

Show HN: Ringer – Get and provide expert help on Open Source Software

Hello HN,<p>Over the past few months we've been building Ringer, an Experts Marketplace focussed on Open Source Software. We want to help make Open Source more sustainable and believe that we can be a part of making that happen.<p>We're approaching this from the perspective of the individual developer - if you contribute to OSS then you can register instantly with your GitHub account and list yourself to provide paid support, knowledge and help for the repositories that you contribute to. We only allow those who we can prove contribute to repositories to list themselves as experts, and show details of contribution history for the experts in the system so that customers can see exactly how the experts can help.<p>We process payments to over 100 different countries via Stripe, and handle all of the paperwork to make the process as frictionless as possible, including 1099s for US based experts.<p>We're building out tools to improve the developer experience at the moment, and have started to work with customers to design a process that allows them to access expertise quickly whilst working within the constraints of an enterprise environment.<p>For the past 3 or so weeks we have been in an Alpha stage, so this is our Beta launch - we are really open to fresh ideas and opinions. From day 1 I have said to every developer that I have spoken to that whether you love the idea or hate it, all I want to know is why and what we can do better - so HN, please tell me what you think and want it to be!

Show HN: Ringer – Get and provide expert help on Open Source Software

Hello HN,<p>Over the past few months we've been building Ringer, an Experts Marketplace focussed on Open Source Software. We want to help make Open Source more sustainable and believe that we can be a part of making that happen.<p>We're approaching this from the perspective of the individual developer - if you contribute to OSS then you can register instantly with your GitHub account and list yourself to provide paid support, knowledge and help for the repositories that you contribute to. We only allow those who we can prove contribute to repositories to list themselves as experts, and show details of contribution history for the experts in the system so that customers can see exactly how the experts can help.<p>We process payments to over 100 different countries via Stripe, and handle all of the paperwork to make the process as frictionless as possible, including 1099s for US based experts.<p>We're building out tools to improve the developer experience at the moment, and have started to work with customers to design a process that allows them to access expertise quickly whilst working within the constraints of an enterprise environment.<p>For the past 3 or so weeks we have been in an Alpha stage, so this is our Beta launch - we are really open to fresh ideas and opinions. From day 1 I have said to every developer that I have spoken to that whether you love the idea or hate it, all I want to know is why and what we can do better - so HN, please tell me what you think and want it to be!

Show HN: Ringer – Get and provide expert help on Open Source Software

Hello HN,<p>Over the past few months we've been building Ringer, an Experts Marketplace focussed on Open Source Software. We want to help make Open Source more sustainable and believe that we can be a part of making that happen.<p>We're approaching this from the perspective of the individual developer - if you contribute to OSS then you can register instantly with your GitHub account and list yourself to provide paid support, knowledge and help for the repositories that you contribute to. We only allow those who we can prove contribute to repositories to list themselves as experts, and show details of contribution history for the experts in the system so that customers can see exactly how the experts can help.<p>We process payments to over 100 different countries via Stripe, and handle all of the paperwork to make the process as frictionless as possible, including 1099s for US based experts.<p>We're building out tools to improve the developer experience at the moment, and have started to work with customers to design a process that allows them to access expertise quickly whilst working within the constraints of an enterprise environment.<p>For the past 3 or so weeks we have been in an Alpha stage, so this is our Beta launch - we are really open to fresh ideas and opinions. From day 1 I have said to every developer that I have spoken to that whether you love the idea or hate it, all I want to know is why and what we can do better - so HN, please tell me what you think and want it to be!

Show HN: Ringer – Get and provide expert help on Open Source Software

Hello HN,<p>Over the past few months we've been building Ringer, an Experts Marketplace focussed on Open Source Software. We want to help make Open Source more sustainable and believe that we can be a part of making that happen.<p>We're approaching this from the perspective of the individual developer - if you contribute to OSS then you can register instantly with your GitHub account and list yourself to provide paid support, knowledge and help for the repositories that you contribute to. We only allow those who we can prove contribute to repositories to list themselves as experts, and show details of contribution history for the experts in the system so that customers can see exactly how the experts can help.<p>We process payments to over 100 different countries via Stripe, and handle all of the paperwork to make the process as frictionless as possible, including 1099s for US based experts.<p>We're building out tools to improve the developer experience at the moment, and have started to work with customers to design a process that allows them to access expertise quickly whilst working within the constraints of an enterprise environment.<p>For the past 3 or so weeks we have been in an Alpha stage, so this is our Beta launch - we are really open to fresh ideas and opinions. From day 1 I have said to every developer that I have spoken to that whether you love the idea or hate it, all I want to know is why and what we can do better - so HN, please tell me what you think and want it to be!

Show HN: I made a modern web UI for Hacker News

Hey HN,<p>I made this free browser extension that modernizes the Hacker News design.<p>I previously launched Modern for Wikipedia [1] here back in December, and it seemed like the obvious next choice to build one for HN too! So I've taken what I learned from building that, and have spent all my spare time this year building Modern for HN.<p>I realize this won't be for everyone, but it was a fun project to work on, and I'm really happy with the result so far. Hope you like it too!<p>Lots more planned for future updates, and suggestions welcome :)<p>[1] <a href="https://news.ycombinator.com/item?id=29461735" rel="nofollow">https://news.ycombinator.com/item?id=29461735</a>

Show HN: I made a modern web UI for Hacker News

Hey HN,<p>I made this free browser extension that modernizes the Hacker News design.<p>I previously launched Modern for Wikipedia [1] here back in December, and it seemed like the obvious next choice to build one for HN too! So I've taken what I learned from building that, and have spent all my spare time this year building Modern for HN.<p>I realize this won't be for everyone, but it was a fun project to work on, and I'm really happy with the result so far. Hope you like it too!<p>Lots more planned for future updates, and suggestions welcome :)<p>[1] <a href="https://news.ycombinator.com/item?id=29461735" rel="nofollow">https://news.ycombinator.com/item?id=29461735</a>

Show HN: Kindle-send – CLI to send webpages and files to Kindle

Show HN: TinyClock – a tiny true 5-arch universal Mac OS X single-binary GUI app

1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon).<p>2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window.<p>3. Support for hidpi and dark mode for environments, that have them.<p>4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it).<p>5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3).<p>6. Simple Makefile build system.

Show HN: TinyClock – a tiny true 5-arch universal Mac OS X single-binary GUI app

1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon).<p>2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window.<p>3. Support for hidpi and dark mode for environments, that have them.<p>4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it).<p>5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3).<p>6. Simple Makefile build system.

Show HN: TinyClock – a tiny true 5-arch universal Mac OS X single-binary GUI app

1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon).<p>2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window.<p>3. Support for hidpi and dark mode for environments, that have them.<p>4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it).<p>5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3).<p>6. Simple Makefile build system.

Show HN: TinyClock – a tiny true 5-arch universal Mac OS X single-binary GUI app

1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon).<p>2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window.<p>3. Support for hidpi and dark mode for environments, that have them.<p>4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it).<p>5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3).<p>6. Simple Makefile build system.

Show HN: TinyClock – a tiny true 5-arch universal Mac OS X single-binary GUI app

1. Single universal binary, that can be natively executed on every hardware platform Mac OS X was made for (32/64 bit, PowerPC/x86/AppleSilicon).<p>2. Minimalistic gadget-style design. If launched as a tool, there is no menubar, no dock icon, no nothing, just the clock window.<p>3. Support for hidpi and dark mode for environments, that have them.<p>4. Window title bar for moving the window with a mouse, and a handle to resize it (latter for OS versions, that have it).<p>5. Can be easily ported to GNUStep and thus other OSes (sources under GPLv3).<p>6. Simple Makefile build system.

Show HN: Quake 1 ported to the Apple Watch

I ported Quake 1 to the Apple Watch, building on top of existing ports for iOS and Mac.<p>Some features: * uses Quake SW renderer + blitting to WatchKit surface (~60 fps, 640x480, larger res can run on lower framerate, tested up until 1024x768) * touch + gyro + digital crown controls * new AVFoundation audio backend (quake to Watchkit audio buffer copy logic), as Watchkit does not support CoreAudio * high pass audio filter to remove clicking on Watch speaker for some of the low frequency quake .wav samples * some smaller modifications and code updates to glue Quake 1 c code to Objective C and Watchkit<p><a href="https://www.youtube.com/watch?v=cPC2o262TfQ" rel="nofollow">https://www.youtube.com/watch?v=cPC2o262TfQ</a>

Show HN: Quake 1 ported to the Apple Watch

I ported Quake 1 to the Apple Watch, building on top of existing ports for iOS and Mac.<p>Some features: * uses Quake SW renderer + blitting to WatchKit surface (~60 fps, 640x480, larger res can run on lower framerate, tested up until 1024x768) * touch + gyro + digital crown controls * new AVFoundation audio backend (quake to Watchkit audio buffer copy logic), as Watchkit does not support CoreAudio * high pass audio filter to remove clicking on Watch speaker for some of the low frequency quake .wav samples * some smaller modifications and code updates to glue Quake 1 c code to Objective C and Watchkit<p><a href="https://www.youtube.com/watch?v=cPC2o262TfQ" rel="nofollow">https://www.youtube.com/watch?v=cPC2o262TfQ</a>

Show HN: Quake 1 ported to the Apple Watch

I ported Quake 1 to the Apple Watch, building on top of existing ports for iOS and Mac.<p>Some features: * uses Quake SW renderer + blitting to WatchKit surface (~60 fps, 640x480, larger res can run on lower framerate, tested up until 1024x768) * touch + gyro + digital crown controls * new AVFoundation audio backend (quake to Watchkit audio buffer copy logic), as Watchkit does not support CoreAudio * high pass audio filter to remove clicking on Watch speaker for some of the low frequency quake .wav samples * some smaller modifications and code updates to glue Quake 1 c code to Objective C and Watchkit<p><a href="https://www.youtube.com/watch?v=cPC2o262TfQ" rel="nofollow">https://www.youtube.com/watch?v=cPC2o262TfQ</a>

Show HN: Quake 1 ported to the Apple Watch

I ported Quake 1 to the Apple Watch, building on top of existing ports for iOS and Mac.<p>Some features: * uses Quake SW renderer + blitting to WatchKit surface (~60 fps, 640x480, larger res can run on lower framerate, tested up until 1024x768) * touch + gyro + digital crown controls * new AVFoundation audio backend (quake to Watchkit audio buffer copy logic), as Watchkit does not support CoreAudio * high pass audio filter to remove clicking on Watch speaker for some of the low frequency quake .wav samples * some smaller modifications and code updates to glue Quake 1 c code to Objective C and Watchkit<p><a href="https://www.youtube.com/watch?v=cPC2o262TfQ" rel="nofollow">https://www.youtube.com/watch?v=cPC2o262TfQ</a>

Show HN: Quake 1 ported to the Apple Watch

I ported Quake 1 to the Apple Watch, building on top of existing ports for iOS and Mac.<p>Some features: * uses Quake SW renderer + blitting to WatchKit surface (~60 fps, 640x480, larger res can run on lower framerate, tested up until 1024x768) * touch + gyro + digital crown controls * new AVFoundation audio backend (quake to Watchkit audio buffer copy logic), as Watchkit does not support CoreAudio * high pass audio filter to remove clicking on Watch speaker for some of the low frequency quake .wav samples * some smaller modifications and code updates to glue Quake 1 c code to Objective C and Watchkit<p><a href="https://www.youtube.com/watch?v=cPC2o262TfQ" rel="nofollow">https://www.youtube.com/watch?v=cPC2o262TfQ</a>

Show HN: Nitric – Node.js framework for building portable cloud apps

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