The best Hacker News stories from Show from the past day
Latest posts:
Show HN: Accept payments in crypto on your website (5 lines of code)
Show HN: Subreddit Finder – find subreddits based on a topic
Show HN: Subreddit Finder – find subreddits based on a topic
A Programming Language Database
Show HN: A piano chord reference tool
Show HN: A piano chord reference tool
Show HN: A piano chord reference tool
Show HN: FRPC – A Faster, More Flexible RPC Framework
Today we're announcing frpc-go, an RPC framework that's designed from the ground up to be lightweight, extensible, and extremely performant.<p>In an apples-to-apples comparison fRPC outperforms gRPC by more than 4x, doing more than 2 million RPCs/second on a single node.<p>Check out our docs site at <a href="https://frpc.io" rel="nofollow">https://frpc.io</a>!
Show HN: I built a tool to help you read Hacker News on Kindle
Hi HN,<p>I'm Daniel Nguyen. In June, I quit my job to start indie hacking full-time.<p>The idea of KTool first came to my mind when I was reading "Ask HN: I'm a software engineer going blind, how should I prepare?"[0]<p>I've been wearing glasses since I was 5. My right eye is basically blind. Doctors said there is no chance to cure it.<p>I was genuinely scared. Like holy shit, if my left eye stops working, my life is done. Since then I've been very conscious about time spent on computer screens.<p>That's when I started using Kindle-related products: to offload as many reading materials as possible to the Kindle. I was a happy customer of Push to Kindle. Great product!!<p>Then I ran into multiple limitations which led me to build KTool: a tool to send anything online to Kindle. Blog posts, Twitter threads, Hacker News discussions, RSS, newsletters... you name it.<p>If you're a Kindle owner and you read a lot of online content, give KTool a try.<p>[0]: <a href="https://news.ycombinator.com/item?id=22918980" rel="nofollow">https://news.ycombinator.com/item?id=22918980</a>
Show HN: I released an indie racing game (single dev)
It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before.
It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music.
Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility.
I also like working on Steam as distribution system. It is not exactly easy for a newcomer, but once you know your way around it has many nice features and it is easy to upload your builds.
Let's see how well this game does, I am excited to either improving it or jumping to a new gamedev project :)
Show HN: I released an indie racing game (single dev)
It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before.
It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music.
Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility.
I also like working on Steam as distribution system. It is not exactly easy for a newcomer, but once you know your way around it has many nice features and it is easy to upload your builds.
Let's see how well this game does, I am excited to either improving it or jumping to a new gamedev project :)
Show HN: I released an indie racing game (single dev)
It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before.
It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music.
Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility.
I also like working on Steam as distribution system. It is not exactly easy for a newcomer, but once you know your way around it has many nice features and it is easy to upload your builds.
Let's see how well this game does, I am excited to either improving it or jumping to a new gamedev project :)
Show HN: Devbox – Easy, predictable shells and containers
Devbox is a command-line tool that lets you easily create isolated shells and containers. You start by defining the list of packages required by your development environment, and devbox uses that definition to create an isolated environment just for your application.<p>In practice, Devbox works similar to a package manager like yarn – except the packages it manages are at the operating-system level (the sort of thing you would normally install with brew or apt-get).<p>See it in action: <a href="https://youtu.be/WMBaXQZmDoA" rel="nofollow">https://youtu.be/WMBaXQZmDoA</a>
Show HN: Devbox – Easy, predictable shells and containers
Devbox is a command-line tool that lets you easily create isolated shells and containers. You start by defining the list of packages required by your development environment, and devbox uses that definition to create an isolated environment just for your application.<p>In practice, Devbox works similar to a package manager like yarn – except the packages it manages are at the operating-system level (the sort of thing you would normally install with brew or apt-get).<p>See it in action: <a href="https://youtu.be/WMBaXQZmDoA" rel="nofollow">https://youtu.be/WMBaXQZmDoA</a>
Show HN: Devbox – Easy, predictable shells and containers
Devbox is a command-line tool that lets you easily create isolated shells and containers. You start by defining the list of packages required by your development environment, and devbox uses that definition to create an isolated environment just for your application.<p>In practice, Devbox works similar to a package manager like yarn – except the packages it manages are at the operating-system level (the sort of thing you would normally install with brew or apt-get).<p>See it in action: <a href="https://youtu.be/WMBaXQZmDoA" rel="nofollow">https://youtu.be/WMBaXQZmDoA</a>
Show HN: Devbox – Easy, predictable shells and containers
Devbox is a command-line tool that lets you easily create isolated shells and containers. You start by defining the list of packages required by your development environment, and devbox uses that definition to create an isolated environment just for your application.<p>In practice, Devbox works similar to a package manager like yarn – except the packages it manages are at the operating-system level (the sort of thing you would normally install with brew or apt-get).<p>See it in action: <a href="https://youtu.be/WMBaXQZmDoA" rel="nofollow">https://youtu.be/WMBaXQZmDoA</a>
Show HN: Sakumaps – Manage your saved coordinates locally
Show HN: Sakumaps – Manage your saved coordinates locally
Show HN: New BucketRateLimiter Python package to rate limit requests to APIs
Show HN: New BucketRateLimiter Python package to rate limit requests to APIs