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Show HN: While painting this, I had nothing in mind

Show HN: While painting this, I had nothing in mind

Show HN: While painting this, I had nothing in mind

Show HN: Sail a historical full-rigged ship in real global weather

This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from <a href="https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html" rel="nofollow">https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html</a>). This allows the weather to change realistically under time acceleration.<p>To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions to try to get out of Portsmouth harbour.<p>To go for a long sail, start the "The World" scenario. Open the map, control+click anywhere on it to move there; control+click on the compass at the bottom left to turn the ship to that heading; then activate travel acceleration at the bottom right.<p>It's a simulator more than a game - think MS flight simulator. There's no sinking, but you can lose sails or spars in high winds. It's windows only.<p>This was released a couple of years ago, but this is an updated version from the end of January. See the devlog (<a href="https://thapen.itch.io/painted-ocean/devlog" rel="nofollow">https://thapen.itch.io/painted-ocean/devlog</a>) for the changes. You can also find some discussions there on historical sailing performance numbers.

Show HN: Sail a historical full-rigged ship in real global weather

This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from <a href="https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html" rel="nofollow">https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html</a>). This allows the weather to change realistically under time acceleration.<p>To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions to try to get out of Portsmouth harbour.<p>To go for a long sail, start the "The World" scenario. Open the map, control+click anywhere on it to move there; control+click on the compass at the bottom left to turn the ship to that heading; then activate travel acceleration at the bottom right.<p>It's a simulator more than a game - think MS flight simulator. There's no sinking, but you can lose sails or spars in high winds. It's windows only.<p>This was released a couple of years ago, but this is an updated version from the end of January. See the devlog (<a href="https://thapen.itch.io/painted-ocean/devlog" rel="nofollow">https://thapen.itch.io/painted-ocean/devlog</a>) for the changes. You can also find some discussions there on historical sailing performance numbers.

Show HN: Sail a historical full-rigged ship in real global weather

This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from <a href="https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html" rel="nofollow">https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html</a>). This allows the weather to change realistically under time acceleration.<p>To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions to try to get out of Portsmouth harbour.<p>To go for a long sail, start the "The World" scenario. Open the map, control+click anywhere on it to move there; control+click on the compass at the bottom left to turn the ship to that heading; then activate travel acceleration at the bottom right.<p>It's a simulator more than a game - think MS flight simulator. There's no sinking, but you can lose sails or spars in high winds. It's windows only.<p>This was released a couple of years ago, but this is an updated version from the end of January. See the devlog (<a href="https://thapen.itch.io/painted-ocean/devlog" rel="nofollow">https://thapen.itch.io/painted-ocean/devlog</a>) for the changes. You can also find some discussions there on historical sailing performance numbers.

Show HN: Sail a historical full-rigged ship in real global weather

This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from <a href="https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html" rel="nofollow">https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html</a>). This allows the weather to change realistically under time acceleration.<p>To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions to try to get out of Portsmouth harbour.<p>To go for a long sail, start the "The World" scenario. Open the map, control+click anywhere on it to move there; control+click on the compass at the bottom left to turn the ship to that heading; then activate travel acceleration at the bottom right.<p>It's a simulator more than a game - think MS flight simulator. There's no sinking, but you can lose sails or spars in high winds. It's windows only.<p>This was released a couple of years ago, but this is an updated version from the end of January. See the devlog (<a href="https://thapen.itch.io/painted-ocean/devlog" rel="nofollow">https://thapen.itch.io/painted-ocean/devlog</a>) for the changes. You can also find some discussions there on historical sailing performance numbers.

Show HN: Sail a historical full-rigged ship in real global weather

This is a simulator of a frigate from about 1800. It has realistic physics, tuned to match historical performance. The UI is based around commands given in period naval language. Rather than use the current weather, it has a full year's weather data (for 1980 - taken from <a href="https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html" rel="nofollow">https://psl.noaa.gov/data/gridded/data.ncep.reanalysis2.html</a>). This allows the weather to change realistically under time acceleration.<p>To learn the basics of handling a square-rigged ship, start the "Harbour" scenario, click on the instructions button at the bottom left, and follow the instructions to try to get out of Portsmouth harbour.<p>To go for a long sail, start the "The World" scenario. Open the map, control+click anywhere on it to move there; control+click on the compass at the bottom left to turn the ship to that heading; then activate travel acceleration at the bottom right.<p>It's a simulator more than a game - think MS flight simulator. There's no sinking, but you can lose sails or spars in high winds. It's windows only.<p>This was released a couple of years ago, but this is an updated version from the end of January. See the devlog (<a href="https://thapen.itch.io/painted-ocean/devlog" rel="nofollow">https://thapen.itch.io/painted-ocean/devlog</a>) for the changes. You can also find some discussions there on historical sailing performance numbers.

Show HN: ChatBotKit – The simplest way to build AI chat bots like ChatGPT

Show HN: Xc – A Markdown Defined Task Runner

Show HN: Xc – A Markdown Defined Task Runner

Show HN: IngestAI – NoCode ChatGPT-bot creator from your knowledge base in Slack

Show HN: IngestAI – NoCode ChatGPT-bot creator from your knowledge base in Slack

Show HN: Parallax wallpaper engine for Linux and Windows

Show HN: Parallax wallpaper engine for Linux and Windows

Show HN: Parallax wallpaper engine for Linux and Windows

Show HN: Parallax wallpaper engine for Linux and Windows

Show HN: Mox - Modern full-featured low-maintenance self-hosted mail server

Show HN: Mox - Modern full-featured low-maintenance self-hosted mail server

Show HN: Mox - Modern full-featured low-maintenance self-hosted mail server

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