The best Hacker News stories from Show from the past day
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Show HN: LLMpeg
Inspired by the "ffmpeg by examples" comments, here's a simple script that pulls it all together. Set your OpenAI API key env var and make the script executable, and you're golden.
Show HN: LLMpeg
Inspired by the "ffmpeg by examples" comments, here's a simple script that pulls it all together. Set your OpenAI API key env var and make the script executable, and you're golden.
Show HN: LLMpeg
Inspired by the "ffmpeg by examples" comments, here's a simple script that pulls it all together. Set your OpenAI API key env var and make the script executable, and you're golden.
Show HN: LLMpeg
Inspired by the "ffmpeg by examples" comments, here's a simple script that pulls it all together. Set your OpenAI API key env var and make the script executable, and you're golden.
Show HN: Interactive systemd – a better way to work with systemd units
I created a TUI for systemd/systemctl called isd (interactive systemd).<p>It provides a fuzzy search for units, auto-refreshing previews, smart sudo handling, and a fully customizable, keyboard-focused interface for power users and newcomers alike.<p>It is a more powerful (but heavier) version of sysz, which was the inspiration for the project.<p>This should be a huge timesaver for anybody who frequently interacts with or edits systemd units/services. And if not, please let me know why! :)
Show HN: Interactive systemd – a better way to work with systemd units
I created a TUI for systemd/systemctl called isd (interactive systemd).<p>It provides a fuzzy search for units, auto-refreshing previews, smart sudo handling, and a fully customizable, keyboard-focused interface for power users and newcomers alike.<p>It is a more powerful (but heavier) version of sysz, which was the inspiration for the project.<p>This should be a huge timesaver for anybody who frequently interacts with or edits systemd units/services. And if not, please let me know why! :)
Show HN: Interactive systemd – a better way to work with systemd units
I created a TUI for systemd/systemctl called isd (interactive systemd).<p>It provides a fuzzy search for units, auto-refreshing previews, smart sudo handling, and a fully customizable, keyboard-focused interface for power users and newcomers alike.<p>It is a more powerful (but heavier) version of sysz, which was the inspiration for the project.<p>This should be a huge timesaver for anybody who frequently interacts with or edits systemd units/services. And if not, please let me know why! :)
Show HN: Interactive systemd – a better way to work with systemd units
I created a TUI for systemd/systemctl called isd (interactive systemd).<p>It provides a fuzzy search for units, auto-refreshing previews, smart sudo handling, and a fully customizable, keyboard-focused interface for power users and newcomers alike.<p>It is a more powerful (but heavier) version of sysz, which was the inspiration for the project.<p>This should be a huge timesaver for anybody who frequently interacts with or edits systemd units/services. And if not, please let me know why! :)
Show HN: Compile C to Not Gates
Hi! I've been working on the flipjump project, a programming language with 1 opcode: flip (invert) a bit, then jump (unconditionally). So a bit-flip followed by more bit-flips. It's effectively a bunch of NOT gates.
This language, as poor as it sounds, is RICH.<p>Today I completed my compiler from C to FlipJump. It takes C files, and compiles them into flipjump. I finished testing it all today, and it works!
My key interest in this project is to stretch what we know of computing and to prove that anything can be done even with minimal power.<p>I appreciate you reading my announcement, and be happy to answer questions.<p>More links:<p>- The flipjump language: <a href="https://github.com/tomhea/flip-jump">https://github.com/tomhea/flip-jump</a> <a href="https://esolangs.org/wiki/FlipJump" rel="nofollow">https://esolangs.org/wiki/FlipJump</a><p>- c2fj python package <a href="https://pypi.org/project/c2fj/" rel="nofollow">https://pypi.org/project/c2fj/</a>
Show HN: Compile C to Not Gates
Hi! I've been working on the flipjump project, a programming language with 1 opcode: flip (invert) a bit, then jump (unconditionally). So a bit-flip followed by more bit-flips. It's effectively a bunch of NOT gates.
This language, as poor as it sounds, is RICH.<p>Today I completed my compiler from C to FlipJump. It takes C files, and compiles them into flipjump. I finished testing it all today, and it works!
My key interest in this project is to stretch what we know of computing and to prove that anything can be done even with minimal power.<p>I appreciate you reading my announcement, and be happy to answer questions.<p>More links:<p>- The flipjump language: <a href="https://github.com/tomhea/flip-jump">https://github.com/tomhea/flip-jump</a> <a href="https://esolangs.org/wiki/FlipJump" rel="nofollow">https://esolangs.org/wiki/FlipJump</a><p>- c2fj python package <a href="https://pypi.org/project/c2fj/" rel="nofollow">https://pypi.org/project/c2fj/</a>
Show HN: Compile C to Not Gates
Hi! I've been working on the flipjump project, a programming language with 1 opcode: flip (invert) a bit, then jump (unconditionally). So a bit-flip followed by more bit-flips. It's effectively a bunch of NOT gates.
This language, as poor as it sounds, is RICH.<p>Today I completed my compiler from C to FlipJump. It takes C files, and compiles them into flipjump. I finished testing it all today, and it works!
My key interest in this project is to stretch what we know of computing and to prove that anything can be done even with minimal power.<p>I appreciate you reading my announcement, and be happy to answer questions.<p>More links:<p>- The flipjump language: <a href="https://github.com/tomhea/flip-jump">https://github.com/tomhea/flip-jump</a> <a href="https://esolangs.org/wiki/FlipJump" rel="nofollow">https://esolangs.org/wiki/FlipJump</a><p>- c2fj python package <a href="https://pypi.org/project/c2fj/" rel="nofollow">https://pypi.org/project/c2fj/</a>
Show HN: Compile C to Not Gates
Hi! I've been working on the flipjump project, a programming language with 1 opcode: flip (invert) a bit, then jump (unconditionally). So a bit-flip followed by more bit-flips. It's effectively a bunch of NOT gates.
This language, as poor as it sounds, is RICH.<p>Today I completed my compiler from C to FlipJump. It takes C files, and compiles them into flipjump. I finished testing it all today, and it works!
My key interest in this project is to stretch what we know of computing and to prove that anything can be done even with minimal power.<p>I appreciate you reading my announcement, and be happy to answer questions.<p>More links:<p>- The flipjump language: <a href="https://github.com/tomhea/flip-jump">https://github.com/tomhea/flip-jump</a> <a href="https://esolangs.org/wiki/FlipJump" rel="nofollow">https://esolangs.org/wiki/FlipJump</a><p>- c2fj python package <a href="https://pypi.org/project/c2fj/" rel="nofollow">https://pypi.org/project/c2fj/</a>
Show HN: Interactive game teaching dark patterns in UX design
I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.<p>The game includes:<p>• Interactive pattern recognition scenarios
• Explanations of psychological principles
• Simulated real-world examples with guided feedback<p>Built with Next.js, TypeScript, and Tailwind.<p>I'd especially appreciate feedback on the educational approach and scenario design.
Show HN: Interactive game teaching dark patterns in UX design
I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.<p>The game includes:<p>• Interactive pattern recognition scenarios
• Explanations of psychological principles
• Simulated real-world examples with guided feedback<p>Built with Next.js, TypeScript, and Tailwind.<p>I'd especially appreciate feedback on the educational approach and scenario design.
Show HN: Interactive game teaching dark patterns in UX design
I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.<p>The game includes:<p>• Interactive pattern recognition scenarios
• Explanations of psychological principles
• Simulated real-world examples with guided feedback<p>Built with Next.js, TypeScript, and Tailwind.<p>I'd especially appreciate feedback on the educational approach and scenario design.
Show HN: Interactive game teaching dark patterns in UX design
I built this educational game to help people identify and understand dark patterns in digital products. It features 10 interactive scenarios based on real-world examples.<p>The game includes:<p>• Interactive pattern recognition scenarios
• Explanations of psychological principles
• Simulated real-world examples with guided feedback<p>Built with Next.js, TypeScript, and Tailwind.<p>I'd especially appreciate feedback on the educational approach and scenario design.
Show HN: GUI for editing Mermaid class diagrams
Show HN: GUI for editing Mermaid class diagrams
Show HN: GUI for editing Mermaid class diagrams
Show HN: GUI for editing Mermaid class diagrams