The best Hacker News stories from Show from the past day
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Show HN: Isitongamepass.gg
Xbox Game Pass is pretty amazing. However, the official website to list games is horrible. It takes forever to load, it's hard to navigate, and weirdly difficult to just look up if a game you care about is available on Game Pass.<p>Enter <a href="https://isitongamepass.gg" rel="nofollow">https://isitongamepass.gg</a> - a super fast site where you can look up the current Game Pass roster. My goals going into it were speed and easily accessible information. Each card has a game title, a poster image, and the set of platforms it's available on. If you click on a card, it opens up a details view that has links to the store page for the game as well as a description and availability details.<p>This is something I put together in my free time and is the first website I've built (although I'm a professional software engineer) so I have no doubt there are some bugs. If you run into something, please comment here or send me a DM. Same goes if you have ideas for improvements!<p>A couple other random things:<p><i>Why are some games listed twice?</i><p>There's a weird thing where some games have different store IDs on console vs PC. There's no good way I've found so far to combine these listings so they show up twice, once for the console version and once for the PC version.<p><i>Why .gg?</i><p>It turns out isitongamepass.com is an already owned domain with nothing on it. I briefly had the thought of making it isitongamepa.ss, but you can't really do this because of Nazis.<p><i>Things I'm thinking about for the future of this site</i>
- More filters, specifically being able to filter by platform<p>- Improve search functionality<p>- Find ways to improve speed and responsiveness
Show HN: Sierra, a DSL for building Java Swing applications
Yes, I know hardly anyone uses Swing anymore. :-) I basically just did it for fun and thought I would share.
Show HN: Sierra, a DSL for building Java Swing applications
Yes, I know hardly anyone uses Swing anymore. :-) I basically just did it for fun and thought I would share.
Show HN: Pixletters – Word guessing puzzle game where used pixels give you clues
Show HN: Pixletters – Word guessing puzzle game where used pixels give you clues
Show HN: Beesy – Record Google Meets for free, download locally
Happy New Year everyone!<p>Me and my friend developed this extension to record google meets to the computer directly, there is no cloud dependency, neither do we require any signups, and its free.<p>We hacked this together in a very small amount of time to check if people would actually use it, so if you find this useful, please let us know so we can improve it.<p>Also, if you have any feedback/questions/ideas, please do not hesitate and leave a comment.
Show HN: Beesy – Record Google Meets for free, download locally
Happy New Year everyone!<p>Me and my friend developed this extension to record google meets to the computer directly, there is no cloud dependency, neither do we require any signups, and its free.<p>We hacked this together in a very small amount of time to check if people would actually use it, so if you find this useful, please let us know so we can improve it.<p>Also, if you have any feedback/questions/ideas, please do not hesitate and leave a comment.
Show HN: Beesy – Record Google Meets for free, download locally
Happy New Year everyone!<p>Me and my friend developed this extension to record google meets to the computer directly, there is no cloud dependency, neither do we require any signups, and its free.<p>We hacked this together in a very small amount of time to check if people would actually use it, so if you find this useful, please let us know so we can improve it.<p>Also, if you have any feedback/questions/ideas, please do not hesitate and leave a comment.
Show HN: Spall – WASM-based profiler for JavaScript and C and Odin
[I'm the author] Spall is a web-accessible profiler that I made to help my web-dev friends load gigabyte+ JSON traces without lunch-break-long load times. Recently, Spall got experimental support for auto-tracing with binary traces (along with an in-progress native-port, to give it more memory headroom), which was used to help track down and fix some hard-to-spot lock contention issues in the Odin-language compiler.<p>I demoed it at the Handmade Seattle conference in October, <a href="https://guide.handmade-seattle.com/c/2022/spall/" rel="nofollow">https://guide.handmade-seattle.com/c/2022/spall/</a>, with a head-to-head against Perfetto, another big web profiler.<p>I'll be around to answer any questions. Thanks for looking at my project! If you like Spall, you can catch my other projects over at <a href="https://colrdavidson.github.io/" rel="nofollow">https://colrdavidson.github.io/</a>.<p>If you happen to be hiring I'd love to hear from you. Looking for something fun and new to do after a long sabbatical, working on cool open-source projects!
Show HN: Spall – WASM-based profiler for JavaScript and C and Odin
[I'm the author] Spall is a web-accessible profiler that I made to help my web-dev friends load gigabyte+ JSON traces without lunch-break-long load times. Recently, Spall got experimental support for auto-tracing with binary traces (along with an in-progress native-port, to give it more memory headroom), which was used to help track down and fix some hard-to-spot lock contention issues in the Odin-language compiler.<p>I demoed it at the Handmade Seattle conference in October, <a href="https://guide.handmade-seattle.com/c/2022/spall/" rel="nofollow">https://guide.handmade-seattle.com/c/2022/spall/</a>, with a head-to-head against Perfetto, another big web profiler.<p>I'll be around to answer any questions. Thanks for looking at my project! If you like Spall, you can catch my other projects over at <a href="https://colrdavidson.github.io/" rel="nofollow">https://colrdavidson.github.io/</a>.<p>If you happen to be hiring I'd love to hear from you. Looking for something fun and new to do after a long sabbatical, working on cool open-source projects!
Show HN: I built Haystack – your own google for scattered workplace knowledge
Hi all! My name is Yuval I've been a software engineer for a few years now.<p>A few weeks ago I was scrolling through confluence pages trying to
find ssh connection details to our integration machine for 40 minutes
straight, later I discovered my co-worker slack'ed me the ssh
connection string two months ago.<p>So the same weekend I started working on haystack - a search engine
for workplace apps. that enables you to search slack, confluence,
jira, teams, sharepoint, github, and email in one place.<p>I wanted it to support natural language queries so a query like: <i>"how
to connect to integ2 machine?"</i> yields:<p><pre><code> ssh -i private.pem ubuntu@ec2-integration2.eu-est-1.compute.amazonaws.com
</code></pre>
I decided that user data should be stored locally, so all logic is
completely client-sided (including the NLP model) - I don’t want
access to your internal docs, thanks.<p>I rolled it out to my co-workers a week ago and they thought it's a
hit, so I'm planning on releasing it publicly on March 2023. But if you want to try it out before then it's
available here: <a href="https://haystack.it" rel="nofollow">https://haystack.it</a>. Thanks!
Show HN: I built Haystack – your own google for scattered workplace knowledge
Hi all! My name is Yuval I've been a software engineer for a few years now.<p>A few weeks ago I was scrolling through confluence pages trying to
find ssh connection details to our integration machine for 40 minutes
straight, later I discovered my co-worker slack'ed me the ssh
connection string two months ago.<p>So the same weekend I started working on haystack - a search engine
for workplace apps. that enables you to search slack, confluence,
jira, teams, sharepoint, github, and email in one place.<p>I wanted it to support natural language queries so a query like: <i>"how
to connect to integ2 machine?"</i> yields:<p><pre><code> ssh -i private.pem ubuntu@ec2-integration2.eu-est-1.compute.amazonaws.com
</code></pre>
I decided that user data should be stored locally, so all logic is
completely client-sided (including the NLP model) - I don’t want
access to your internal docs, thanks.<p>I rolled it out to my co-workers a week ago and they thought it's a
hit, so I'm planning on releasing it publicly on March 2023. But if you want to try it out before then it's
available here: <a href="https://haystack.it" rel="nofollow">https://haystack.it</a>. Thanks!
Show HN: Mafs – React components for interactive math
Show HN: Mafs – React components for interactive math
Show HN: Mafs – React components for interactive math
Show HN: Detecting collision between 500k circles below 5ms
Heya.<p>I created a flexible collision engine for broad detection in C that's also pretty fast. Personally that's my best, so I wanted to show it here. Although... still not as fast as DragonEnergy's one that supposedly handled millions of agents bouncing off each other every frame on an old i3, haha. I hope I get better at this! He set the bar pretty high for me.<p>I was considering including some small function that tries finding the nearest entity, although I think it might be better to simply use query for that matter. Perhaps in the future I will get a good idea of how to do that more efficiently.<p>This is not a clickbait. Although generally you also call other functions in a tick, a collision check between 500,000 circles ("circles", not "squares", because distance is checked and forces are applied based on the angle between) is done below 5ms on not really that demanding hardware. I achieve lower times than that on my budget laptop, slightly more on my PC (yeah, weird). The total time spent in a tick is 3-4 times that.
Show HN: Detecting collision between 500k circles below 5ms
Heya.<p>I created a flexible collision engine for broad detection in C that's also pretty fast. Personally that's my best, so I wanted to show it here. Although... still not as fast as DragonEnergy's one that supposedly handled millions of agents bouncing off each other every frame on an old i3, haha. I hope I get better at this! He set the bar pretty high for me.<p>I was considering including some small function that tries finding the nearest entity, although I think it might be better to simply use query for that matter. Perhaps in the future I will get a good idea of how to do that more efficiently.<p>This is not a clickbait. Although generally you also call other functions in a tick, a collision check between 500,000 circles ("circles", not "squares", because distance is checked and forces are applied based on the angle between) is done below 5ms on not really that demanding hardware. I achieve lower times than that on my budget laptop, slightly more on my PC (yeah, weird). The total time spent in a tick is 3-4 times that.
Show HN: Detecting collision between 500k circles below 5ms
Heya.<p>I created a flexible collision engine for broad detection in C that's also pretty fast. Personally that's my best, so I wanted to show it here. Although... still not as fast as DragonEnergy's one that supposedly handled millions of agents bouncing off each other every frame on an old i3, haha. I hope I get better at this! He set the bar pretty high for me.<p>I was considering including some small function that tries finding the nearest entity, although I think it might be better to simply use query for that matter. Perhaps in the future I will get a good idea of how to do that more efficiently.<p>This is not a clickbait. Although generally you also call other functions in a tick, a collision check between 500,000 circles ("circles", not "squares", because distance is checked and forces are applied based on the angle between) is done below 5ms on not really that demanding hardware. I achieve lower times than that on my budget laptop, slightly more on my PC (yeah, weird). The total time spent in a tick is 3-4 times that.
Show HN: I Built Sailboat UI – Modern UI Framework for Tailwind CSS
Get start with 150+ Tailwind CSS components , built your website quickly with Sailboat UI.
Show HN: I Built Sailboat UI – Modern UI Framework for Tailwind CSS
Get start with 150+ Tailwind CSS components , built your website quickly with Sailboat UI.