The best Hacker News stories from Show from the past day
Latest posts:
Show HN: Markdown HN profiles at {user}.at.hn
Very opportunistic toy project as I saw the domain was up for grabs: 'at.hn' is a little site where people can have their own subdomains for whatever their HN username is (opt-in only by adding a slug to your bio). It doesn't really do much. Just shows your HN bio rendered as markdown plus meta stuff. I'm thinking of adding an aggregated user listing on the homepage so people can explore profiles. There's a bunch of interesting people on HN but discoverability is a bit longwinded. I'm wondering what other features people want. Otherwise shall likely leave it as-is. I remember hnbadges was a thing for a while, but can't remember what happened to it. Did people like that? Anyway, at.hn's on github if people want to contribute. - <a href="https://github.com/padolsey/at.hn">https://github.com/padolsey/at.hn</a>
Show HN: Markdown HN profiles at {user}.at.hn
Very opportunistic toy project as I saw the domain was up for grabs: 'at.hn' is a little site where people can have their own subdomains for whatever their HN username is (opt-in only by adding a slug to your bio). It doesn't really do much. Just shows your HN bio rendered as markdown plus meta stuff. I'm thinking of adding an aggregated user listing on the homepage so people can explore profiles. There's a bunch of interesting people on HN but discoverability is a bit longwinded. I'm wondering what other features people want. Otherwise shall likely leave it as-is. I remember hnbadges was a thing for a while, but can't remember what happened to it. Did people like that? Anyway, at.hn's on github if people want to contribute. - <a href="https://github.com/padolsey/at.hn">https://github.com/padolsey/at.hn</a>
Show HN: Markdown HN profiles at {user}.at.hn
Very opportunistic toy project as I saw the domain was up for grabs: 'at.hn' is a little site where people can have their own subdomains for whatever their HN username is (opt-in only by adding a slug to your bio). It doesn't really do much. Just shows your HN bio rendered as markdown plus meta stuff. I'm thinking of adding an aggregated user listing on the homepage so people can explore profiles. There's a bunch of interesting people on HN but discoverability is a bit longwinded. I'm wondering what other features people want. Otherwise shall likely leave it as-is. I remember hnbadges was a thing for a while, but can't remember what happened to it. Did people like that? Anyway, at.hn's on github if people want to contribute. - <a href="https://github.com/padolsey/at.hn">https://github.com/padolsey/at.hn</a>
Show HN: MARS5, open-source, insanely prosodic TTS model
Hey guys,<p>This is Akshat from CAMB.AI. Today's we're super pumped to introduce MARS5, a fully open-source (commercially usable) TTS with break-through prosody and realism available on our Github: <a href="https://www.github.com/camb-ai/mars5-tts">https://www.github.com/camb-ai/mars5-tts</a><p>Watch our release demo here: <a href="https://www.youtube.com/watch?v=bmJSLPYrKtE" rel="nofollow">https://www.youtube.com/watch?v=bmJSLPYrKtE</a><p>Why is it different?
MARS5 is able to replicate performances (from 2-3s of audio reference) in 140+ languages, even for extremely tough prosodic scenarios like sports commentary, movies, anime and more; hard prosody that most closed-source and open-source TTS models struggle with today.<p>We're excited for you to try, build on and use MARS5 for research and creative applications. Let us know any feedback on our Discord: <a href="https://discord.gg/ZzsKTAKM" rel="nofollow">https://discord.gg/ZzsKTAKM</a>
Show HN: I wrote a partial re-implementation of DirectMusic
DirectMusic[1] is a deprecated Windows API for playing dynamic music scores authored using DirectMusic Producer[2]. It was originally released as part of DirectX in 1999 and discontinued with the release in Windows Vista around 2009-ish.<p>Due to my involvement with projects[3] re-implementing an old game engine for the early 2000's games Gothic and Gothic II[4], I came to notice that existing solutions[5] were incorrect and hard to use. Thus, I was tasked with writing a new, correct re-implementation of the API.<p>Today, my re-implementation is able to (mostly) play back so-called style-based segments[6] and is fully tested against both the Gothic and Gothic II soundtracks. I am actively working on getting the Lego Island 2 soundtrack working as well.<p>There are many features of DirectMusic which the library does not currently support, simply because I have not been able to find or test soundtracks using them, so if you want to contribute, I'd love to know about software shipping with DirectMusic soundtracks!<p>[1]: <a href="https://en.wikipedia.org/wiki/DirectMusic" rel="nofollow">https://en.wikipedia.org/wiki/DirectMusic</a><p>[2]: <a href="https://www.vgmpf.com/Wiki/index.php?title=DirectMusic_Producer" rel="nofollow">https://www.vgmpf.com/Wiki/index.php?title=DirectMusic_Produ...</a><p>[3]: Specifically GothicVR (<a href="https://github.com/GothicVRProject/GothicVR">https://github.com/GothicVRProject/GothicVR</a>) and OpenGothic (<a href="https://github.com/Try/OpenGothic">https://github.com/Try/OpenGothic</a>) through my ZenKit library (<a href="https://github.com/GothicKit/ZenKit">https://github.com/GothicKit/ZenKit</a>)<p>[4]: <a href="https://en.wikipedia.org/wiki/Gothic_II" rel="nofollow">https://en.wikipedia.org/wiki/Gothic_II</a><p>[5]: There is libdmusic (<a href="https://github.com/libdmusic/libdmusic">https://github.com/libdmusic/libdmusic</a>) which is unmaintained and an embedded implementation in OpenGothic (<a href="https://github.com/Try/OpenGothic">https://github.com/Try/OpenGothic</a>)<p>[6]: <a href="https://documentation.help/DirectMusic/howmusicvariesduringplayback.htm" rel="nofollow">https://documentation.help/DirectMusic/howmusicvariesduringp...</a>
Show HN: I wrote a partial re-implementation of DirectMusic
DirectMusic[1] is a deprecated Windows API for playing dynamic music scores authored using DirectMusic Producer[2]. It was originally released as part of DirectX in 1999 and discontinued with the release in Windows Vista around 2009-ish.<p>Due to my involvement with projects[3] re-implementing an old game engine for the early 2000's games Gothic and Gothic II[4], I came to notice that existing solutions[5] were incorrect and hard to use. Thus, I was tasked with writing a new, correct re-implementation of the API.<p>Today, my re-implementation is able to (mostly) play back so-called style-based segments[6] and is fully tested against both the Gothic and Gothic II soundtracks. I am actively working on getting the Lego Island 2 soundtrack working as well.<p>There are many features of DirectMusic which the library does not currently support, simply because I have not been able to find or test soundtracks using them, so if you want to contribute, I'd love to know about software shipping with DirectMusic soundtracks!<p>[1]: <a href="https://en.wikipedia.org/wiki/DirectMusic" rel="nofollow">https://en.wikipedia.org/wiki/DirectMusic</a><p>[2]: <a href="https://www.vgmpf.com/Wiki/index.php?title=DirectMusic_Producer" rel="nofollow">https://www.vgmpf.com/Wiki/index.php?title=DirectMusic_Produ...</a><p>[3]: Specifically GothicVR (<a href="https://github.com/GothicVRProject/GothicVR">https://github.com/GothicVRProject/GothicVR</a>) and OpenGothic (<a href="https://github.com/Try/OpenGothic">https://github.com/Try/OpenGothic</a>) through my ZenKit library (<a href="https://github.com/GothicKit/ZenKit">https://github.com/GothicKit/ZenKit</a>)<p>[4]: <a href="https://en.wikipedia.org/wiki/Gothic_II" rel="nofollow">https://en.wikipedia.org/wiki/Gothic_II</a><p>[5]: There is libdmusic (<a href="https://github.com/libdmusic/libdmusic">https://github.com/libdmusic/libdmusic</a>) which is unmaintained and an embedded implementation in OpenGothic (<a href="https://github.com/Try/OpenGothic">https://github.com/Try/OpenGothic</a>)<p>[6]: <a href="https://documentation.help/DirectMusic/howmusicvariesduringplayback.htm" rel="nofollow">https://documentation.help/DirectMusic/howmusicvariesduringp...</a>
Show HN: We've open-sourced our LLM attention visualization library
Inspectus allows you to create interactive visualizations of attention matrices with just a few lines of Python code. It’s designed to run smoothly in Jupyter notebooks through an easy-to-use Python API. Inspectus provides multiple views to help you understand language model behaviors. If you have any questions, feel free to ask!
Show HN: We've open-sourced our LLM attention visualization library
Inspectus allows you to create interactive visualizations of attention matrices with just a few lines of Python code. It’s designed to run smoothly in Jupyter notebooks through an easy-to-use Python API. Inspectus provides multiple views to help you understand language model behaviors. If you have any questions, feel free to ask!
Show HN: We've open-sourced our LLM attention visualization library
Inspectus allows you to create interactive visualizations of attention matrices with just a few lines of Python code. It’s designed to run smoothly in Jupyter notebooks through an easy-to-use Python API. Inspectus provides multiple views to help you understand language model behaviors. If you have any questions, feel free to ask!
Show HN: I made a web game that makes practicing basic arithmetic fun
Hey, maker here.<p>After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool.<p>It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills.<p>I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds.<p>(There are also some settings you can enable to make the game harder)<p>If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you have any other feedback.<p>And if you have any questions, I’d be happy to answer.
Much appreciated.
Show HN: I made a web game that makes practicing basic arithmetic fun
Hey, maker here.<p>After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool.<p>It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills.<p>I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds.<p>(There are also some settings you can enable to make the game harder)<p>If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you have any other feedback.<p>And if you have any questions, I’d be happy to answer.
Much appreciated.
Show HN: I made a web game that makes practicing basic arithmetic fun
Hey, maker here.<p>After launching a daily word search game, I randomly thought of this math game while driving. Finally got around to making it and I think it turned out pretty cool.<p>It’s a math search game that’s meant to help you practice your quick addition, subtraction, multiplication, and division skills.<p>I’m hoping it’ll help people (even those like me who aren’t big on math) learn and increase their speeds.<p>(There are also some settings you can enable to make the game harder)<p>If you try it out, please let me know if you found it fun, if you have anything you’d like me to add, or if you have any other feedback.<p>And if you have any questions, I’d be happy to answer.
Much appreciated.
Show HN: Bonsai Alternative
Hey HN,<p>Recently I realized I am paying close to $400 to Bonsai every year, event though I am using only 2-3 of the features which happen to be in the Professional plan so I am building a simpler and more affordable version for small service based businesses.<p>It's still in active development, so far it has:<p>- scheduling links
- client crm
- link-in-bio/lead capture builder
- form builder<p>with custom workflows and integrations coming soon.<p>I would love some feedback. It has a free plan that you can play around.
Show HN: Bonsai Alternative
Hey HN,<p>Recently I realized I am paying close to $400 to Bonsai every year, event though I am using only 2-3 of the features which happen to be in the Professional plan so I am building a simpler and more affordable version for small service based businesses.<p>It's still in active development, so far it has:<p>- scheduling links
- client crm
- link-in-bio/lead capture builder
- form builder<p>with custom workflows and integrations coming soon.<p>I would love some feedback. It has a free plan that you can play around.
Show HN: I think I've built the most worthless SaaS on the internet
Show HN: Mark Scroll Positions
Hi everyone,<p>I was getting annoyed when I had to leave a page and then needed to find where I was when I reopened it each time. So, I have just built a web extension to allow users to mark certain scroll positions for a page and then jump between them.<p>I hope it can be of use to you as well.
Show HN: Pg_analytica – Speed up queries by exporting tables to columnar format
Show HN: Pg_analytica – Speed up queries by exporting tables to columnar format
Show HN: Scipress.io – a Markdown writing platform like Notion Medium MkDocs
Scipress is a writing platform with VS code editor built into the browser. It lets you make beautiful blog posts and programming docs with Markdown.<p>Scipress supports code blocks with syntax highlighting, Katex, Tailwind CSS, images & videos, admonitions, popovers, blur screens, private posts, and a bunch of other cool stuff. You can also monetize via paywalls, if you want.<p>I started this project almost a year ago to the date. This is my first time posting about it on HN. And if you're curious, I have made $0 from this project (but not for lack of trying).
Show HN: Scipress.io – a Markdown writing platform like Notion Medium MkDocs
Scipress is a writing platform with VS code editor built into the browser. It lets you make beautiful blog posts and programming docs with Markdown.<p>Scipress supports code blocks with syntax highlighting, Katex, Tailwind CSS, images & videos, admonitions, popovers, blur screens, private posts, and a bunch of other cool stuff. You can also monetize via paywalls, if you want.<p>I started this project almost a year ago to the date. This is my first time posting about it on HN. And if you're curious, I have made $0 from this project (but not for lack of trying).