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Show HN: Maxxwell – The IDE for Optimal Tokenmaxxing

Hi HN! I’m Michael, one of the founders of Rindler (YC S26). We built Maxxwell, which helps you manage a dozen coding-agent sessions’ progress, context, and blockers. This lets you spend more time with the actual high-leverage decisions (and gives you more confidence in stepping away from your computer). We were originally building browser agents that log in to sites with a cached representation of the site to make for cheap and reliable repeat runs. There were a ton of hard challenges like mapping sites, getting past bot defenses, and handling credentialing and 2FA. There was a huge maintenance surface, and we were getting bogged down with technical deliverables.<p>We tried Cursor, Claude Code, Conductor, and even built an internal Devin. These tools either felt like they were too slow to iterate through large tasks, or became black boxes that I just couldn’t trust with their decisioning (you can’t just tell Devin to “improve the site mapper” and call it a day, unfortunately). So, we eventually settled on twelve Claude Code sessions running across our terminal panes. You get more control over the work being done while still multiplying your output volume, albeit at a cost: you.<p>Answering questions across twelve terminals is really draining. Also, a lot of the questions are niche code choices that crowd out the stuff actually worth your opinion. It’s not immediately obvious which sessions are making progress, which are stuck on something trivial, or which are getting lost in the sauce of making up new goals. Lastly, I just felt less like a conductor of agents and more like just the human medium connecting Claude to my workspace.<p>In the pursuit of touching grass again, we jerry-rigged our own system, which has an orchestrator agent focused on keeping other sessions aligned towards their goals and parsing through the agent noise. Now, I primarily message that one orchestrator session alone. It tells me what’s landed, what’s been decided for me, and what actually needs my input. Every worker is an unmodified Claude or Codex process in a real PTY, so you can still attach to any session and interface with it. This functionally results in all the productivity and quality benefits of multiplexing sessions while hopefully keeping you sane.<p>Here's a 90 second walkthrough of the IDE: <a href="https://www.loom.com/share/125c58d597234685b1a632839a83813a" rel="nofollow">https://www.loom.com/share/125c58d597234685b1a632839a83813a</a><p>In the last month that we’ve been using this, merged PRs per prompt (at similar semantic weight) has gone from 0.9 to 5, and our revert rate of said PRs has fallen from 0.56% to 0.20%. We are confident letting the orchestrator manage our agent sessions for hours at a time, and it works quite well for overnight runs too.<p>Maxxwell is BYOK or subscription, and otherwise free and fully local. We’re considering making a hosted service as well to save your local machine’s memory. Check it out! If you’re already running several agent sessions at once, I’d especially like to know:<p>- What would make you trust that an unattended session stayed aligned? We currently have per-goal checklists that the orchestrator monitors to ensure adherence.<p>- What’s your preferred balance of agent autonomy and control?

Show HN: Type.com: Multiplayer Codex/Claude in the cloud for non-tech use cases

Hey HN, I'm Komran, the CTO and cofounder of type.com. We're launching today. I've been describing type as "the IDE for non technical people." It allows you to build really cool shit without having to worry about maintaining the perfect local dev environment.<p>Everything is cloud first by default. No fumbling with handoff flows or anything weird like that. Every thread is backed by a persistent sandbox VM so you don't even have to worry about git worktrees if you're doing something git backed. You can start work from claude, codex, slack, or email and then push it into a shared session in Type where your whole team can co-prompt.<p>Since our "meta-harness" is a wrapper of codex-cli and claude code, you can connect your existing subscriptions. Because we're a multiplayer product we had to make sure that we only bill the subscription for messages authored by that user. If Alice has a subscription and she starts a thread with an agent, she will have her subscription used. If Bob comes in and add their own prompt but Bob does not have a subscription, they will be billed against their type usage. We don't charge any margin on tokens.<p>Even with how early the product is, our customers love us and prefer us to using claude code. If I had to say our advantages over claude tag/claude cowork it would be these:<p>* You can switch models/harnesses anytime, you aren't locked into a single provider. Creating a custom internal app/artifact is better on type because we handle internal hosting, RBAC, version control, dev/prod environments, and even the ability for your apps to talk to your type integrations. Sharing an internal app is very akin to sharing a google doc.<p>* It's just claude code and codex under the hood. In general it should work very similar to how codex and claude code work<p>* At my last company, halp.com (acquired by Atlassian) we invented the term "Slack-first" because we knew that people loved doing work without context switching. Type is great in slack. Each slack channel maps to a public or private "Space" which has access read only or read/write access grants to integrations. Each space has a default harness, model, and effort level built in. So you can use your subscriptions all from slack.<p>* Our CLI allows you to get the best parts of type even when you're working in single player mode on your local machine. The type-cli lets you push your local session up to type so that other can take a look at it. It can also push up a doc for collaborative editing, and even reuse the same integrations that you've been given access to on type locally.<p>You can sign up today at <a href="https://type.com" rel="nofollow">https://type.com</a>.<p>You get $100 worth of credits to mess around with it. It's been really fun building this. Competing with the likes of grok bot, codex, and claude cowork has been really fun, but I think that they are still very much in the personal assistant, single player mode. Each person has to set up the same integrations, skills and automations need to be created all from scratch, and every frontier's product is gonna make you be locked in to their model.

Show HN: Give your AI agent on-screen guides that show users where to click

Hey HN. I'm Christian, one of the founders of Frigade (YC W23). I've noticed that a lot of in-app AI agents struggle to actually understand the products they exist in.<p>For instance, let's say a user asks an agent how to do something in a given SaaS product. In an ideal case, maybe that agent replies saying it has a tool to do the task and just automates that work entirely for the user. That's a great outcome.<p>But often that's not the case. Maybe there is no tool call for that exact task, or maybe the user's question is best solved by a specific UI workflow or interface. In these cases, many agents tend to fall back on basic RAG on their help center, or sometimes even searching the internet for an understanding of their own product. This can be a very slow process and most of the time help center articles are outdated as products evolve faster than them today. Even worse, no one likes reading a long list of bullets and mapping that back to a UI.<p>My tool (Assist API) solves this gap with a single tool call defined like this:<p><pre><code> const frigade_guide_tool = { description: 'Call this tool to answer product questions or guide the user through a task.', parameters: { query: { type: 'string', description: 'What the user is asking or wants to do', }, }, run: ({ query }) => frigade.assist({ query }), } </code></pre> Here's a demo I recorded on how to set it up with the Vercel AI SDK: <a href="https://www.youtube.com/watch?v=9WQ0UbLjC6I" rel="nofollow">https://www.youtube.com/watch?v=9WQ0UbLjC6I</a><p>When called, the tool will do the following:<p>1) Gather context on what the user is seeing on screen, their permissions, feature flags, and more. Then one of the following:<p>2a) If solvable: Generate an on screen guide for how to fix a given problem<p>2b) If conceptual: Return text describing to the parent agent how to solve the problem<p>2c) Reject (i.e. unable to help)<p>How does the tool know what to do?<p>The tool learns a given application UI by using a browser-based agent. You provide a test account to your software (i.e. staging og preview), and a browser agent logs in and works its way through the entire product. It then builds its own map of how the application works which can the be queried about any product-related question or how to get from A to B in the UI. It also writes its own documentation from this map. The agent re-runs on a schedule or can be triggered through CI/CD.<p>Docs and more details: <a href="https://frigade.com/assist-api">https://frigade.com/assist-api</a>

Show HN: Rdltr – Inbox zero for your reading list

Hi HN, for the past few months I’ve been working on a read later app called RDLTR (<a href="https://rdltr.app" rel="nofollow">https://rdltr.app</a>). The whole thing started because I had so many tabs open with stuff I wanted to read, across browsers, Mac, Linux, and iPhone. They cluttered everything and got in the way of other things I had to do.<p>Pocket had just shut down when this idea came up, I looked around, tried Instapaper, Raindrop, Matter, and a few others I forget. They were fine, but they all give you a list that only grows, which is another thing to maintain, and not the model I had in mind. Safari has this Reading List feature where you read something and it drops off the unread list. But it’s Apple only and half worked. What I wanted was inbox zero for reading. Open something, read it, come back, and it’s gone from the queue but still in the archive. You keep going until there is nothing left.<p>Links come in from anywhere. Paste a URL on the page, drag one in, or use the bookmarklet, the Chrome and Firefox extensions, or the Apple Shortcut for the iOS share sheet, plus Vim keys, TL;DR summaries on each link, search across everything you have read or saved, RSS for every list, and it works just as well on the phone.<p>The extensions have a couple of tricks that I use all the time. Shift+DD pulls the article text, cleans it up, and sends it to ChatGPT, Claude, or Gemini in a new tab, so you can ask it anything about what you just read. Shift+AA opens it in the Internet Archive, handy for paywalled sites when you don’t have a subscription.<p>The stack is Bun, TypeScript, HTMX, and SQLite, with SSE so the list updates the moment you save or read something, deployed on a Hetzner VPS.<p>Full disclosure, Claude Code wrote most of it. I still spent a ton of time dogfooding, testing, and polishing the UI until things felt right.<p>Anyway, curious to know what your current setup is for this.

Show HN: Self-hosted company OS, Claude Code and Codex agents in departments

Hi HN, I am Dimitris. This is a company OS that I built and use to run my business and anyone can install it and self host it for free. Think of it as Claude Code, Cowork and the cloud sessions in one self hosted application.<p>It is a Multi-tenant application by design where many people can collaborate on the company agents with 4 different modes of collaboration, and it runs with your Anthropic or OpenAi subscription or even with local models.<p>Every agent can run on Claude Code or Codex CLI running as a persistent process on your server in a kernel sandbox (bubblewrap) with network isolation always on (pasta), with its own workspace, memory, schedules and tools. The same agents can also be configured to run identical on any remote computer through one outbound WebSocket (no inbound ports, no VPN needed).<p>The agent already have lots of built in features, as an example they can answer and place phone calls through Twilio or your own Asterisk, they can edit videos and excel, word, ppt files and preview them directly inside the chat with collabora and many more.<p>Trying it is one install script and a docker compose, no signup. The license is Fair Source, all the code is public and self hosting is free up to 5 users. 1.6.0 went out today.<p>AI Disclaimer: large parts of OtoDock are written using OtoDock itself, running Claude Code.<p>I would love people to read the code, take a look in the sandbox model, and tell me what would stop you from running this on your own hardware.<p>GitHub: <a href="https://github.com/OtoDock/oto-dock" rel="nofollow">https://github.com/OtoDock/oto-dock</a> Website: <a href="https://otodock.io" rel="nofollow">https://otodock.io</a>

Show HN: Geiger – See every AI agent on your machine and what it can touch

Show HN: NYC MapTap – Learn NYC neighborhoods

Show HN: Wg-admin – web UI for an existing WireGuard host

Reads /etc/wireguard, lets you add/edit/remove peers, applies with wg syncconf (no interface bounce). Does not install WireGuard or rewrite your PostUp/NAT. That's all

Show HN: HomeCat – Design your backyard office

Hey HN! Ilya and Nikita here. We’re building HomeCat, a tool that lets you design a backyard office space - <a href="https://myhomecat.com" rel="nofollow">https://myhomecat.com</a><p>We started out by helping people design sheds, and quickly realized that many people actually want to build a backyard office. There wasn't really an easy way to do this, so we thought we'd take on the challenge.<p>Right now, you can design a backyard shed and our tool will make it code compliant. It's maybe 90% of the way there, since you also have zoning/HOA and other edge cases. But it does figure out most of the details for you. Right now, it's pretty simple: enter your address, what you want to build (i.e. 8x8 backyard office), and it'll create a few concepts for you. If you like one, you can customize it with the chat.<p>Here's an example of a design that's compliant in SF: <a href="https://myhomecat.com/scene/classic-cottage-137134ef" rel="nofollow">https://myhomecat.com/scene/classic-cottage-137134ef</a><p>We would love for you to try our tool if you are planning your backyard office. As a bonus to the HN community, we can professionally design one for you for free if you comment what you're looking for.<p>Happy labor day!

Show HN: LLM Attention Visualization

Show HN: LLM Attention Visualization

Show HN: Copperhead – Cursor for circuit boards

Show HN: Copperhead – Cursor for circuit boards

Show HN: Jigsaw Haiku

Hi HN! Jigsaw Haiku was originally designed with my puzzles site The Daily Baffle (<a href="https://dailybaffle.com" rel="nofollow">https://dailybaffle.com</a>) in mind. But once I had built it, I realized it just didn't quite fit with the aesthetic of the Baffle's other puzzles, so I decided to put it up separately.<p>While most of the puzzles on the Daily Baffle were intended to be rather challenging, for this one I really just wanted to make something somewhat beautiful and relaxing. It wasn't so much about coming up with a highly original idea or a difficult challenge as much as just combining a few familiar ideas in a pleasant way.<p>It was coded entirely by Claude, with me carefully prodding it on to achieve the look I wanted. I had hand-coded everything on the Daily Baffle, but those days are past now. I was pretty thrilled with the "window through the fog" effect that CC was able to achieve from my written design spec. I wasn't sure if that would come out right, but it did. It's just a static react app hosted on Render, no backend. The haikus are handwritten with the help of a massive list of generated nature concepts alongside possible metaphor angles. The art is generated by Gemini and ChatGPT. I wish it was hand-painted, but that would be prohibitively expensive and time-consuming and then this puzzle would likely not exist.<p>Happy to answer any questions, and encourage anyone to check out the Baffle if they like harder puzzles!

Show HN: Jigsaw Haiku

Hi HN! Jigsaw Haiku was originally designed with my puzzles site The Daily Baffle (<a href="https://dailybaffle.com" rel="nofollow">https://dailybaffle.com</a>) in mind. But once I had built it, I realized it just didn't quite fit with the aesthetic of the Baffle's other puzzles, so I decided to put it up separately.<p>While most of the puzzles on the Daily Baffle were intended to be rather challenging, for this one I really just wanted to make something somewhat beautiful and relaxing. It wasn't so much about coming up with a highly original idea or a difficult challenge as much as just combining a few familiar ideas in a pleasant way.<p>It was coded entirely by Claude, with me carefully prodding it on to achieve the look I wanted. I had hand-coded everything on the Daily Baffle, but those days are past now. I was pretty thrilled with the "window through the fog" effect that CC was able to achieve from my written design spec. I wasn't sure if that would come out right, but it did. It's just a static react app hosted on Render, no backend. The haikus are handwritten with the help of a massive list of generated nature concepts alongside possible metaphor angles. The art is generated by Gemini and ChatGPT. I wish it was hand-painted, but that would be prohibitively expensive and time-consuming and then this puzzle would likely not exist.<p>Happy to answer any questions, and encourage anyone to check out the Baffle if they like harder puzzles!

Show HN: Jigsaw Haiku

Hi HN! Jigsaw Haiku was originally designed with my puzzles site The Daily Baffle (<a href="https://dailybaffle.com" rel="nofollow">https://dailybaffle.com</a>) in mind. But once I had built it, I realized it just didn't quite fit with the aesthetic of the Baffle's other puzzles, so I decided to put it up separately.<p>While most of the puzzles on the Daily Baffle were intended to be rather challenging, for this one I really just wanted to make something somewhat beautiful and relaxing. It wasn't so much about coming up with a highly original idea or a difficult challenge as much as just combining a few familiar ideas in a pleasant way.<p>It was coded entirely by Claude, with me carefully prodding it on to achieve the look I wanted. I had hand-coded everything on the Daily Baffle, but those days are past now. I was pretty thrilled with the "window through the fog" effect that CC was able to achieve from my written design spec. I wasn't sure if that would come out right, but it did. It's just a static react app hosted on Render, no backend. The haikus are handwritten with the help of a massive list of generated nature concepts alongside possible metaphor angles. The art is generated by Gemini and ChatGPT. I wish it was hand-painted, but that would be prohibitively expensive and time-consuming and then this puzzle would likely not exist.<p>Happy to answer any questions, and encourage anyone to check out the Baffle if they like harder puzzles!

Show HN: Interactive Tree of Life

Ptree consolidates of 11 taxonomic trees, both categorical like we used in school (plant, animalia) and phylogenetic (evolutionary descent), with instant crosswalk between them.<p>Across those trees it overlays 41 visual properties (categorical and numerical) assembled from hundreds of biological traits and sources. Color the tree by habitat, nutrition, size, longevity, even see vertical range of birds and depth of fish visually.<p>The backend is 800 GB of raw data distilled through a 9-step build process that reconciles and links all 11 trees along with hundreds of traits so every node in every tree gets all the properties. Every color and number presented retains and shows its provenance: original wording, citation, and license.<p>The frontend uses a custom Miller column implementation with fold-away gutter, all composited animation (no frameworks, pure DOM mutation). Use +'s to try to confuse it by expanding many branches and it will fold them away and route edges around them.<p>Made by the creator of ptable.com, a popular interactive periodic table website around since 1997.

Show HN: Interactive Tree of Life

Ptree consolidates of 11 taxonomic trees, both categorical like we used in school (plant, animalia) and phylogenetic (evolutionary descent), with instant crosswalk between them.<p>Across those trees it overlays 41 visual properties (categorical and numerical) assembled from hundreds of biological traits and sources. Color the tree by habitat, nutrition, size, longevity, even see vertical range of birds and depth of fish visually.<p>The backend is 800 GB of raw data distilled through a 9-step build process that reconciles and links all 11 trees along with hundreds of traits so every node in every tree gets all the properties. Every color and number presented retains and shows its provenance: original wording, citation, and license.<p>The frontend uses a custom Miller column implementation with fold-away gutter, all composited animation (no frameworks, pure DOM mutation). Use +'s to try to confuse it by expanding many branches and it will fold them away and route edges around them.<p>Made by the creator of ptable.com, a popular interactive periodic table website around since 1997.

Show HN: Interactive Tree of Life

Ptree consolidates of 11 taxonomic trees, both categorical like we used in school (plant, animalia) and phylogenetic (evolutionary descent), with instant crosswalk between them.<p>Across those trees it overlays 41 visual properties (categorical and numerical) assembled from hundreds of biological traits and sources. Color the tree by habitat, nutrition, size, longevity, even see vertical range of birds and depth of fish visually.<p>The backend is 800 GB of raw data distilled through a 9-step build process that reconciles and links all 11 trees along with hundreds of traits so every node in every tree gets all the properties. Every color and number presented retains and shows its provenance: original wording, citation, and license.<p>The frontend uses a custom Miller column implementation with fold-away gutter, all composited animation (no frameworks, pure DOM mutation). Use +'s to try to confuse it by expanding many branches and it will fold them away and route edges around them.<p>Made by the creator of ptable.com, a popular interactive periodic table website around since 1997.

Show HN: Stuxnet – A reconstructed source code of the infamous cyber-weapon

Stuxnet! Here reproduced by me. Only researchs educations purposes.

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