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How to gain code execution on hundreds of millions of people and popular apps
How to gain code execution on hundreds of millions of people and popular apps
How to gain code execution on hundreds of millions of people and popular apps
Microsoft begins turning off uBlock Origin and other extensions in Edge
Welcome to Ladybird, a truly independent web browser
Microsoft is killing Skype
Microsoft is killing Skype
Zelensky leaves White House after angry meeting
There isn't much point to HTTP/2 past the load balancer
Turning a Bluetooth device into an Apple AirTag without root privileges
Solitaire
Winners of the $10k ISBN visualization bounty
IBM completes acquisition of HashiCorp
IBM completes acquisition of HashiCorp
EA Open Sources Command and Conquer: Red Alert, along with other games
GPT-4.5
GPT-4.5
Show HN: I got laid off from Meta and created a minor hit on Steam
I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold ~200,000 units in its first 10 weeks on Steam. So it's no Balatro, but I'd still say it did very well :) AMA?<p>(my game is Ballionaire: <a href="https://store.steampowered.com/news/app/2667120/view/526461473225965590" rel="nofollow">https://store.steampowered.com/news/app/2667120/view/5264614...</a>)
The man who spent forty-two years at the Beverly Hills Hotel pool (1993)
Bald eagles are thriving again after near extinction