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How to gain code execution on hundreds of millions of people and popular apps

How to gain code execution on hundreds of millions of people and popular apps

How to gain code execution on hundreds of millions of people and popular apps

Microsoft begins turning off uBlock Origin and other extensions in Edge

Welcome to Ladybird, a truly independent web browser

Microsoft is killing Skype

Microsoft is killing Skype

Zelensky leaves White House after angry meeting

There isn't much point to HTTP/2 past the load balancer

Turning a Bluetooth device into an Apple AirTag without root privileges

Solitaire

Winners of the $10k ISBN visualization bounty

IBM completes acquisition of HashiCorp

IBM completes acquisition of HashiCorp

EA Open Sources Command and Conquer: Red Alert, along with other games

GPT-4.5

GPT-4.5

Show HN: I got laid off from Meta and created a minor hit on Steam

I was at FB/Meta from late 2013 to early 2023, mostly working in the compiler/runtime spaces. I got hit in the spring 2023 layoff wave. I immediately started making games in my newfound free time (a lifelong interest, and I even worked in AA(A?) back ca. ~2000), and in October 2023 I stumbled upon the idea of a roguelike pachinko/plinko game inspired by Luck Be A Landlord. Things snowballed quickly, I started talking to publishers, then worked like crazy through all of 2024, almost the hardest I've ever worked in my career, and launched the game in December 2024. It's sold ~200,000 units in its first 10 weeks on Steam. So it's no Balatro, but I'd still say it did very well :) AMA?<p>(my game is Ballionaire: <a href="https://store.steampowered.com/news/app/2667120/view/526461473225965590" rel="nofollow">https://store.steampowered.com/news/app/2667120/view/5264614...</a>)

The man who spent forty-two years at the Beverly Hills Hotel pool (1993)

Bald eagles are thriving again after near extinction

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